From 3D 2012 |
Friday, October 26, 2012
Houdini's instancing
Finally understood instancing in Houdini, so I made a test scene that instances lights and geometry. The scene was modeled in modo by doing one half of one section. This was then imported in, mirrored and then instanced multiple times. Floor tubing (not very visible) was also instanced, as well as the lights at the top, and the random placement of the vases. Very cool to use once you get the hang of it.
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