Monday, April 7, 2014

Long time, no post

It's been awhile, time for some updates. First some character work from last year (2013). Here's something I gave a try after finding the character on Carlos Huante's website:
From 3D 2013
From 3D 2013
From 3D 2013
From 3D 2013
From 3D 2013
Then rigged it in Houdini. Have to say I love rigging in Houdini. Much prefer it overall to Project Messiah.
From 3D 2013
After rigging, a little motion test to see how it moves:

Another creature rig from Jim Crafton on Vimeo.

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