Monday, April 30, 2012

More biomech stuff - building environment

Another set of updates for the biomech creature. Got more work done with finishing up the mesh and adding textures.
From 3D 2012
From 3D 2012
Turntable: Textures
From 3D 2012
and rendering in Houdini:
From 3D 2012
From 3D 2012
Video - animated in messiah, rendered in Houdini, post in AE: Internals of the head - the brainbox:
From 3D 2012
From 3D 2012
From 3D 2012
Room environment WIP, modo rendering, just clay model for now
From 3D 2012
From 3D 2012
From 3D 2012
From 3D 2012
From 3D 2012
Some volumetric light and fog, just for kicks...
From 3D 2012
Another environment shot, rendered in houdini with custom fog
From 3D 2012