Wednesday, April 21, 2010

HMSS Texturing Done!

More or less. Here's the updates.

From the front:

From 3D 2009-2010


From 3D 2009-2010


From 3D 2009-2010


From 3D 2009-2010


From 3D 2009-2010


From 3D 2009-2010


3/4 views:
From 3D 2009-2010


From 3D 2009-2010


From 3D 2009-2010


Top deck weapons systems:
From 3D 2009-2010


From 3D 2009-2010


From 3D 2009-2010


Port/starboard weapons:
From 3D 2009-2010


From 3D 2009-2010


Aft of ship:
From 3D 2009-2010


From 3D 2009-2010


From 3D 2009-2010



Two shots that have been composited, with the specular, diffuse, and emissions (Ce) channels adjusted.

From 3D 2009-2010


From 3D 2009-2010

Wednesday, April 7, 2010

More Invincible texturing, at last

Getting sick sucks.

Finally got the guts to take some shots of the current textured model, getting closer to finishing this up. This also shows a lot of the model lighting that will be used. The previous scene light was an area light that made the specular highlights show up nicely. I switched that in favor of a distant light, thinking that would be more realistic. It is, but now it's kind of washed out. Oh well, more experimenting. Enough twaddle, onto the pics:

From 3D 2009-2010


From 3D 2009-2010


From 3D 2009-2010


From 3D 2009-2010


From 3D 2009-2010


From 3D 2009-2010